HashMap
是存储key-value的集合,底层采用Node<K,V>[] table
实现,初始大小为2^4即16。
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public V put(K key, V value) {
if (table == EMPTY_TABLE) {
inflateTable(threshold);
}
if (key == null)
return putForNullKey(value);
int hash = hash(key);
int i = indexFor(hash, table.length);
for (Entry<K,V> e = table[i]; e != null; e = e.next) {
Object k;
if (e.hash == hash && ((k = e.key) == key || key.equals(k))) {
V oldValue = e.value;
e.value = value;
e.recordAccess(this);
return oldValue;
}
}
modCount++;
addEntry(hash, key, value, i);
return null;
}
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put
操作首先根据key
的hash值来找到要插入的index
,如果存在相同key
的元素则替换,否则插入。
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final int hash(Object k) {
int h = hashSeed;
if (0 != h && k instanceof String) {
return sun.misc.Hashing.stringHash32((String) k);
}
h ^= k.hashCode();
// This function ensures that hashCodes that differ only by
// constant multiples at each bit position have a bounded
// number of collisions (approximately 8 at default load factor).
h ^= (h >>> 20) ^ (h >>> 12);
return h ^ (h >>> 7) ^ (h >>> 4);
}
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hash
方法采用的是sun.misc.Hashing
中的方法。
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void addEntry(int hash, K key, V value, int bucketIndex) {
if ((size >= threshold) && (null != table[bucketIndex])) {
resize(2 * table.length);
hash = (null != key) ? hash(key) : 0;
bucketIndex = indexFor(hash, table.length);
}
createEntry(hash, key, value, bucketIndex);
}
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void resize(int newCapacity) {
Entry[] oldTable = table;
int oldCapacity = oldTable.length;
if (oldCapacity == MAXIMUM_CAPACITY) {
threshold = Integer.MAX_VALUE;
return;
}
Entry[] newTable = new Entry[newCapacity];
transfer(newTable, initHashSeedAsNeeded(newCapacity));
table = newTable;
threshold = (int)Math.min(newCapacity * loadFactor, MAXIMUM_CAPACITY + 1);
}
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添加元素的时候会检查是否需要扩容,如果需要会将数组大小增大一倍,同时进行rehash
来将之前的元素转移到现在的数组中来。
如果不需要扩容,直接添加元素
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void createEntry(int hash, K key, V value, int bucketIndex) {
Entry<K,V> e = table[bucketIndex];
table[bucketIndex] = new Entry<>(hash, key, value, e);
size++;
}
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将table
数组index
位置元素指向插入元素,插入元素作为链表头。
get
操作和put
操作差不多,根据key
查找Entry
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final Entry<K,V> getEntry(Object key) {
if (size == 0) {
return null;
}
int hash = (key == null) ? 0 : hash(key);
for (Entry<K,V> e = table[indexFor(hash, table.length)];
e != null;
e = e.next) {
Object k;
if (e.hash == hash &&
((k = e.key) == key || (key != null && key.equals(k))))
return e;
}
return null;
}
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table
数组的长度是2^n,这样2^n-1的二进制表示每一位都是1,方便进行index计算。
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static int indexFor(int h, int length) {
// assert Integer.bitCount(length) == 1 : "length must be a non-zero power of 2";
return h & (length-1);
}
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LinkedHashMap
的Entry
除了有一个next
来处理冲突,还有before
和after
来将所有元素连接成一个双向循环链表。
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// LinkedHashMap
void createEntry(int hash, K key, V value, int bucketIndex) {
HashMap.Entry<K,V> old = table[bucketIndex];
Entry<K,V> e = new Entry<>(hash, key, value, old);
table[bucketIndex] = e;
e.addBefore(header);
size++;
}
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/**
* Inserts this entry before the specified existing entry in the list.
*/
private void addBefore(Entry<K,V> existingEntry) {
after = existingEntry;
before = existingEntry.before;
before.after = this;
after.before = this;
}
/**
* This method is invoked by the superclass whenever the value
* of a pre-existing entry is read by Map.get or modified by Map.set.
* If the enclosing Map is access-ordered, it moves the entry
* to the end of the list; otherwise, it does nothing.
*/
void recordAccess(HashMap<K,V> m) {
LinkedHashMap<K,V> lm = (LinkedHashMap<K,V>)m;
if (lm.accessOrder) {
lm.modCount++;
remove();
addBefore(lm.header);
}
}
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Entry
的addBefore
将元素添加至双向循环链表的尾部,recordAccess
将元素从双向循环链表原来的位置移除,重新添加到链表尾部。如果key元素已经存在Map中,在put
时会替换value,同时recordAccess
,recordAccess
在HashMap
的Entry
中是空实现,在LinkedHashMap
中进行移除到链表尾部的操作。recordAccess
还在LinkedHashMap
的get
方法中被调用,这样每次执行get
操作返回元素的同时将Entry
移动到链表尾部。
WeakHashMap
的Entry
是WeakReference
的子类,创建的时候和ReferenceQueue
进行关联,referent是key,当key被回收时将移除key对应的entry。
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/**
* Expunges stale entries from the table.
*/
private void expungeStaleEntries() {
for (Object x; (x = queue.poll()) != null; ) {
synchronized (queue) {
@SuppressWarnings("unchecked")
Entry<K,V> e = (Entry<K,V>) x;
int i = indexFor(e.hash, table.length);
Entry<K,V> prev = table[i];
Entry<K,V> p = prev;
while (p != null) {
Entry<K,V> next = p.next;
if (p == e) {
if (prev == e)
table[i] = next;
else
prev.next = next;
// Must not null out e.next;
// stale entries may be in use by a HashIterator
e.value = null; // Help GC
size--;
break;
}
prev = p;
p = next;
}
}
}
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key被回收时Entry
会被放入ReferenceQueue
中。在调用size()
和resize()
方法时会调用expungeStaleEntries
方法。
一般情况下,一个对象被标记为垃圾(并不代表被回收了)后会被加入引用队列。
对于虚引用来说,它指向的对象只有被回收后才会加入引用队列,所以可以作为记录该引用指向的对象是否被回收。
reference